Ozmoo Online for Acorn

Ozmoo Online for Acorn

[Switch to regular Ozmoo Online]

Latest news

2025-11-14: Updated Adventure in the story file dropdown, to Release 5, which has severe bugs and exploits fixed, updated endgame mechanics, and five dwarves running around in the caves (like the original).

2025-10-02: Updated Calypso in the story file dropdown, to Release 9, which is smaller and faster than previous versions, and has a bug fix.

2025-08-23: Added Adventure to the story file dropdown.

2025-01-22: Updated to Ozmoo for Acorn v14.48 alpha 59.

Ozmoo is a Z-code interpreter for the Commodore 64, 128, Plus/4, the MEGA65 and the Commander X16.

This page uses a port of Ozmoo for Acorn/BBC computers, made by Steven Flintham.

You can use this page to build the interpreter and bundle it with a game. You can upload any story file you like, or you can pick one of the story files which are always available in the dropdown list under "Build game".

[More information about Ozmoo]



Build game

Story file:   
Use ADFS disk format:
Pad disk image to full size:
Title:
Subtitle:
Default screen mode:  
 




Upload Z-code file (.dat .z1 .z2 .z3 .z4 .z5 .z7 .z8) or Blorb file (.blorb .blb .zblorb .zlb)
 


Your files: